Real time motion capture is changing the world of animation, clearing the way for new forms of 3D innovation to be explored. Our friends at OnPoint know this better than anyone and have blended real time mocap and virtual production … Read More
Using StretchSense gloves to power a MetaHuman
Epic’s MetaHuman Creator allows you to create a bespoke photorealistic digital human, fully rigged and complete with hair and clothing, in a matter of minutes. The great news is, it takes just a few more minutes to map our MoCap … Read More
Tags: Metahumans, Unreal Engine