In high-stakes industries like defence, law enforcement, and aviation, training is costly, and often held back by outdated tools. Discover how XR gloves are helping organisations reduce onboarding, improve pass rates, and personalise training using real-time performance data. … Read More
StretchSense Unveils the Reality XR Glove: The Future of XR Training Begins Today
Auckland, New Zealand – March 13, 2025 – StretchSense, a pioneer in motion intelligence, is redefining XR training with the launch of the Reality XR Glove—a groundbreaking innovation that delivers natural, seamless interaction in virtual environments. By eliminating the barriers … Read More
StretchSense at Indigo 2021
We’re Looking Forward to Seeing You We’re excited to announce that StretchSense will be attending INDIGO 2021, the Netherlands’ premier game industry event, organised each year by Dutch Game Garden. Run as an online event on the 25th June, the … Read More
StretchSense native integration in Xsens MVN
In December 2020, Xsens released MVN 2020.2. For StretchSense customers, this was a significant development because it was the first time StretchSense MoCap Pro gloves could be captured inside either MVN Animate or MVN Analyze. This integration provides the link … Read More
Hand Engine 1.1.1 release puts user experience first
Today’s release includes new features and UI enhancements designed to make the user experience smoother and more intuitive for both new and experienced users of Hand Engine. For example, Hand Engine now includes a Restore Session function, which is useful … Read More
StretchSense launches Hand Engine 1.1.0 with FBX export and express calibration
StretchSense has today released an update to Hand Engine that provides a host of new features for animators and studios, as well as performance enhancements. StretchSense CTO Todd Gisby comments: “We’re really determined to push the limits on what Hand … Read More
StretchSense joins Epic Games, DNEG and other industry heavyweights at Unreal Pick and Mix
StretchSense is excited to announce it will be joining Epic Games, DNEG and other industry heavyweights at Unreal Pick and Mix, an online suite of workshops for freelancers and media professionals taking place 15-26 March GMT. Hosted by Escape Studios, … Read More
Cargo, the live virtual performance featuring StretchSense gloves
OnPoint Studios in Berlin, Germany are developing a project to fuse motion capture technologies, including our hand motion capture solution, with Unreal Engine to deliver a new generation of theatre. CARGO is a virtual production showcase OnPoint is using to … Read More
Using StretchSense gloves to power a MetaHuman
Epic’s MetaHuman Creator allows you to create a bespoke photorealistic digital human, fully rigged and complete with hair and clothing, in a matter of minutes. The great news is, it takes just a few more minutes to map our MoCap … Read More
What’s new in the Hand Engine v1.1.0 experimental release?
Release date: 12 February 2021 Hand Engine V1.1.0 experimental release is now available and it comes with a number of exciting new features and enhancements. The feature garnering the most attention in the mocap community is Express Mode, which allows … Read More